"S2L0_des.sce"
{
	init
	{
		INT condition_recno 

		// set objective
		condition_recno = FUNC("add_end_condition") 
		FUNC("set_end_condition_type", condition_recno, 0) // 0 for win
		FUNC("set_end_condition_des", condition_recno, "Capture both English military camps.") 

		condition_recno = FUNC("add_end_condition") 
		FUNC("set_end_condition_type", condition_recno, 2) // 2 for side
		FUNC("set_end_condition_des", condition_recno, "Kill 30 enemy units.") 

		condition_recno = FUNC("add_end_condition") 
		FUNC("set_end_condition_type", condition_recno, 2) // 2 for side
		FUNC("set_end_condition_des", condition_recno, "Advance Joan of Arc's level to 3.") 

		condition_recno = FUNC("add_end_condition") 
		FUNC("set_end_condition_type", condition_recno, 1) // 1 for lose
		FUNC("set_end_condition_des", condition_recno, "Joan of Arc is defeated") 	

//		condition_recno = FUNC("add_end_condition") 
//		FUNC("set_end_condition_type", condition_recno, 1) // 1 for lose
//		FUNC("set_end_condition_des", condition_recno, "Jean, the Bastard of Orleans is defeated") 		

		FUNC("set_scenario_name", "The Dawn Assault") 
		FUNC("set_scenario_description", "Scenario 2 Description") 

//		FUNC("set_game_time_limit", 5400000)
	}
}