CreateUnit
{
	scene_name:scene_sector_1;
	UnitName:Unit 127;
	UnitShortName:Unit 127;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:1896.000000;
	Y:1184.000000;
	Z:208.375000;
	HD:15.000001;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:65;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_1;
	UnitName:Unit 126;
	UnitShortName:Unit 126;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:1910.000000;
	Y:1294.000000;
	Z:198.843750;
	HD:0.000000;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:65;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_1;
	UnitName:Asselin Bril;
	UnitShortName:Bril;
	UnitFile:english_heavy_infantry_captain;
	Path:Unit\;
	X:1958.000000;
	Y:1233.000000;
	Z:203.718750;
	HD:24.999998;
	WIDTH:30;
	LENGTH:37;
	HEIGHT:82;
	Kingdom:English;
	Group:65;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_58;
	UnitName:Unit 71;
	UnitShortName:Unit 71;
	UnitFile:french_light_infantry;
	Path:Unit\;
	X:14706.904297;
	Y:3863.375732;
	Z:-108.625000;
	HD:270.000000;
	WIDTH:37;
	LENGTH:22;
	HEIGHT:77;
	Kingdom:french;
	Group:2;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:4;
}
CreateUnit
{
	scene_name:scene_sector_58;
	UnitName:Unit 70;
	UnitShortName:Unit 70;
	UnitFile:french_light_infantry;
	Path:Unit\;
	X:14614.904297;
	Y:3737.375732;
	Z:-114.296875;
	HD:270.000000;
	WIDTH:37;
	LENGTH:22;
	HEIGHT:77;
	Kingdom:french;
	Group:2;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:4;
}
CreateUnit
{
	scene_name:scene_sector_58;
	UnitName:Unit 69;
	UnitShortName:Unit 69;
	UnitFile:french_light_infantry;
	Path:Unit\;
	X:14727.904297;
	Y:3762.375732;
	Z:-96.484375;
	HD:270.000000;
	WIDTH:37;
	LENGTH:22;
	HEIGHT:77;
	Kingdom:french;
	Group:2;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:4;
}
CreateUnit
{
	scene_name:scene_sector_58;
	UnitName:Jean De Metz;
	UnitShortName:;
	UnitFile:jean_de_metz;
	Path:Unit\;
	X:14665.904297;
	Y:3657.375732;
	Z:-96.437500;
	HD:270.000000;
	WIDTH:33;
	LENGTH:30;
	HEIGHT:80;
	Kingdom:french;
	Group:2;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:1;
}
CreateUnit
{
	scene_name:scene_sector_58;
	UnitName:Unit 67;
	UnitShortName:Unit 67;
	UnitFile:french_light_infantry;
	Path:Unit\;
	X:14743.000000;
	Y:3420.000000;
	Z:-51.562500;
	HD:110.000000;
	WIDTH:37;
	LENGTH:22;
	HEIGHT:77;
	Kingdom:french;
	Group:1;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:4;
}
CreateUnit
{
	scene_name:scene_sector_58;
	UnitName:Unit 66;
	UnitShortName:Unit 66;
	UnitFile:french_light_infantry;
	Path:Unit\;
	X:14636.000000;
	Y:3399.000000;
	Z:-57.671875;
	HD:110.000000;
	WIDTH:37;
	LENGTH:22;
	HEIGHT:77;
	Kingdom:french;
	Group:1;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:4;
}
CreateUnit
{
	scene_name:scene_sector_58;
	UnitName:Unit 65;
	UnitShortName:Unit 65;
	UnitFile:french_light_infantry;
	Path:Unit\;
	X:14649.000000;
	Y:3310.000000;
	Z:-40.343750;
	HD:110.000000;
	WIDTH:37;
	LENGTH:22;
	HEIGHT:77;
	Kingdom:french;
	Group:1;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:4;
}
CreateUnit
{
	scene_name:scene_sector_58;
	UnitName:Joanna d'Arc;
	UnitShortName:;
	UnitFile:joan_of_arc;
	Path:Unit\;
	X:14670.000000;
	Y:3489.000000;
	Z:-67.468750;
	HD:110.000000;
	WIDTH:20;
	LENGTH:32;
	HEIGHT:79;
	Kingdom:french;
	Group:1;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:1;
}
CreateUnit
{
	scene_name:scene_sector_11;
	UnitName:Garnier Vallet;
	UnitShortName:Vallet;
	UnitFile:french_light_infantry;
	Path:Unit\;
	X:4061.000000;
	Y:4318.000000;
	Z:114.849121;
	HD:14.999993;
	WIDTH:37;
	LENGTH:22;
	HEIGHT:77;
	Kingdom:french;
	Group:none;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:4;
}
CreateUnit
{
	scene_name:scene_sector_3;
	UnitName:Eudo Parker;
	UnitShortName:Parker;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:1350.000000;
	Y:6011.000000;
	Z:230.515625;
	HD:155.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:English;
	Group:42;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_18;
	UnitName:Johannes Luffenham;
	UnitShortName:Luffenham;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:5239.000000;
	Y:2677.000000;
	Z:294.578125;
	HD:69.999969;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:english;
	Group:43;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:DA04;
	UnitShortName:Unit 53;
	UnitFile:english_archer;
	Path:Unit\;
	X:7296.000000;
	Y:7066.000000;
	Z:-22.612991;
	HD:119.999992;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_43;
	UnitName:AB04;
	UnitShortName:Unit 52;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:11316.000000;
	Y:5556.000000;
	Z:180.812500;
	HD:180.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:40;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_43;
	UnitName:Robertus Hood;
	UnitShortName:Hood;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:11649.000000;
	Y:5055.000000;
	Z:221.937500;
	HD:-90.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:english;
	Group:40;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_51;
	UnitName:AA03;
	UnitShortName:Unit 50;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:12883.000000;
	Y:5238.000000;
	Z:119.390625;
	HD:0.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:10;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_51;
	UnitName:Ranulph Hyrde;
	UnitShortName:Hyrde;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:12531.000000;
	Y:4981.000000;
	Z:205.984375;
	HD:-80.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:english;
	Group:10;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:DA03;
	UnitShortName:Unit 45;
	UnitFile:english_archer;
	Path:Unit\;
	X:6750.000000;
	Y:5519.000000;
	Z:-26.737991;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:DB01;
	UnitShortName:Unit 42;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:7813.000000;
	Y:5855.000000;
	Z:-105.921875;
	HD:0.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_10;
	UnitName:Roland Pekke;
	UnitShortName:Pekke;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:3992.000000;
	Y:2783.000000;
	Z:388.375000;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:english;
	Group:17;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:Bertram Napier;
	UnitShortName:Napier;
	UnitFile:english_heavy_infantry_captain;
	Path:Unit\;
	X:7219.000000;
	Y:6396.000000;
	Z:-147.000000;
	HD:-84.999992;
	WIDTH:30;
	LENGTH:37;
	HEIGHT:82;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:Unit 27;
	UnitShortName:Unit 27;
	UnitFile:enghorseA;
	Path:Unit\;
	X:6914.000000;
	Y:5749.000000;
	Z:-125.734375;
	HD:-79.999992;
	WIDTH:114;
	LENGTH:41;
	HEIGHT:86;
	Kingdom:none;
	Group:none;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:1;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:Unit 25;
	UnitShortName:Unit 25;
	UnitFile:enghorseA;
	Path:Unit\;
	X:6977.000000;
	Y:5759.000000;
	Z:-131.687500;
	HD:-79.999992;
	WIDTH:114;
	LENGTH:41;
	HEIGHT:86;
	Kingdom:none;
	Group:none;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:1;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:DF01;
	UnitShortName:SCS01;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:6308.000000;
	Y:5397.000000;
	Z:-69.296875;
	HD:0.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_19;
	UnitName:DF02;
	UnitShortName:SCS02;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:6136.000000;
	Y:5636.000000;
	Z:-108.062500;
	HD:0.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:DP01;
	UnitShortName:SCPig02;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:7027.000000;
	Y:6086.000000;
	Z:-164.968750;
	HD:63.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:DP02;
	UnitShortName:SCPig03;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:7127.000000;
	Y:6395.000000;
	Z:-147.000000;
	HD:277.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:DP03;
	UnitShortName:SCPig04;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:7258.000000;
	Y:6286.000000;
	Z:-149.000000;
	HD:207.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:DP04;
	UnitShortName:SCPig05;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:7150.000000;
	Y:6130.000000;
	Z:-164.000000;
	HD:118.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:DP05;
	UnitShortName:SCPig06;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:7003.000000;
	Y:6228.000000;
	Z:-160.171875;
	HD:7.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:DW01;
	UnitShortName:SCWood07;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:7919.000000;
	Y:6098.000000;
	Z:-105.625000;
	HD:324.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:DW02;
	UnitShortName:SCWood08;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:7839.000000;
	Y:5975.000000;
	Z:-111.686996;
	HD:52.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:DA02;
	UnitShortName:Unit 43;
	UnitFile:english_archer;
	Path:Unit\;
	X:7891.000000;
	Y:6398.000000;
	Z:-56.612999;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:DA01;
	UnitShortName:Unit 44;
	UnitFile:english_archer;
	Path:Unit\;
	X:7670.000000;
	Y:5390.000000;
	Z:-21.612999;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:13;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:Pig 1;
	UnitShortName:Pig 1;
	UnitFile:Pig1;
	Path:Unit\;
	X:7565.000000;
	Y:6867.000000;
	Z:-107.000000;
	HD:275.000000;
	WIDTH:41;
	LENGTH:12;
	HEIGHT:20;
	Kingdom:NONE;
	Group:0;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:1;
}
CreateUnit
{
	scene_name:scene_sector_27;
	UnitName:Pig 2;
	UnitShortName:Pig 2;
	UnitFile:Pig2;
	Path:Unit\;
	X:7161.000000;
	Y:5619.000000;
	Z:-119.000000;
	HD:83.000000;
	WIDTH:41;
	LENGTH:12;
	HEIGHT:20;
	Kingdom:NONE;
	Group:0;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:1;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:Pig 3;
	UnitShortName:Pig 3;
	UnitFile:Pig3;
	Path:Unit\;
	X:7396.000000;
	Y:6347.000000;
	Z:-147.000000;
	HD:25.000000;
	WIDTH:41;
	LENGTH:12;
	HEIGHT:20;
	Kingdom:NONE;
	Group:0;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:1;
}
CreateUnit
{
	scene_name:scene_sector_43;
	UnitName:AB03;
	UnitShortName:Unit 26;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:11353.000000;
	Y:5717.000000;
	Z:159.734375;
	HD:179.999985;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:40;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_43;
	UnitName:AB02;
	UnitShortName:Unit 27;
	UnitFile:english_archer;
	Path:Unit\;
	X:11521.000000;
	Y:5076.000000;
	Z:218.062500;
	HD:-89.999992;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:40;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_51;
	UnitName:AA04;
	UnitShortName:Unit 28;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:12880.000000;
	Y:5306.000000;
	Z:129.562500;
	HD:0.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:10;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_51;
	UnitName:AA02;
	UnitShortName:Unit 29;
	UnitFile:english_archer;
	Path:Unit\;
	X:12634.000000;
	Y:4977.000000;
	Z:193.640625;
	HD:-79.999992;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:10;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_34;
	UnitName:B05;
	UnitShortName:Unit 31;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:8676.000000;
	Y:2871.000000;
	Z:34.734375;
	HD:90.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:11;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_34;
	UnitName:B02;
	UnitShortName:Unit 32;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:8787.000000;
	Y:2873.000000;
	Z:14.000000;
	HD:90.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:11;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_34;
	UnitName:B04;
	UnitShortName:Unit 33;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:8670.000000;
	Y:2964.000000;
	Z:14.125000;
	HD:90.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:11;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_34;
	UnitName:B03;
	UnitShortName:Unit 34;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:8784.000000;
	Y:2964.000000;
	Z:-10.984375;
	HD:90.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:11;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_34;
	UnitName:Gregory Toli;
	UnitShortName:Toli;
	UnitFile:english_light_infantry_captain;
	Path:Unit\;
	X:8727.000000;
	Y:3031.000000;
	Z:-10.578125;
	HD:89.999992;
	WIDTH:20;
	LENGTH:29;
	HEIGHT:79;
	Kingdom:english;
	Group:11;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_44;
	UnitName:C04;
	UnitShortName:Unit 36;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:11091.599609;
	Y:7451.600098;
	Z:-71.687500;
	HD:180.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:12;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_44;
	UnitName:C03;
	UnitShortName:Unit 37;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:11090.000000;
	Y:7570.000000;
	Z:-83.250000;
	HD:180.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:12;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_44;
	UnitName:C02;
	UnitShortName:Unit 38;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:11163.599609;
	Y:7513.600098;
	Z:-78.578125;
	HD:180.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:12;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_44;
	UnitName:Frederyk Wade;
	UnitShortName:Wade;
	UnitFile:english_light_infantry_captain;
	Path:Unit\;
	X:11024.599609;
	Y:7508.600098;
	Z:-75.875000;
	HD:180.000000;
	WIDTH:20;
	LENGTH:29;
	HEIGHT:79;
	Kingdom:english;
	Group:12;
	Task:none;
	Range:500;
	Treasure:KeyS2_01;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_18;
	UnitName:FB02;
	UnitShortName:Unit 43;
	UnitFile:english_archer;
	Path:Unit\;
	X:5111.000000;
	Y:2737.000000;
	Z:296.500000;
	HD:70.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:43;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_10;
	UnitName:FA02;
	UnitShortName:Unit 44;
	UnitFile:english_archer;
	Path:Unit\;
	X:3916.000000;
	Y:2709.000000;
	Z:379.171875;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:17;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_4;
	UnitName:GA02;
	UnitShortName:Unit 46;
	UnitFile:english_archer;
	Path:Unit\;
	X:877.000000;
	Y:6534.000000;
	Z:207.000488;
	HD:-40.000008;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:42;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_4;
	UnitName:Nicholas Hycham;
	UnitShortName:Hycham;
	UnitFile:english_light_infantry_captain;
	Path:Unit\;
	X:1086.000000;
	Y:6375.000000;
	Z:189.078125;
	HD:15.000001;
	WIDTH:20;
	LENGTH:29;
	HEIGHT:79;
	Kingdom:English;
	Group:18;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_4;
	UnitName:G02;
	UnitShortName:Unit 48;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:1048.000000;
	Y:6317.000000;
	Z:201.625000;
	HD:15.000001;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:18;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_4;
	UnitName:G03;
	UnitShortName:Unit 49;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:1026.000000;
	Y:6393.000000;
	Z:197.343750;
	HD:15.000001;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:18;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_1;
	UnitName:H02;
	UnitShortName:Unit 52;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:767.000000;
	Y:1761.000000;
	Z:201.515625;
	HD:-44.999996;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:19;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_1;
	UnitName:H03;
	UnitShortName:Unit 53;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:697.000000;
	Y:1678.000000;
	Z:201.562500;
	HD:-44.999996;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:19;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_1;
	UnitName:H04;
	UnitShortName:Unit 54;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:715.000000;
	Y:1808.000000;
	Z:197.781250;
	HD:-44.999996;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:19;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_1;
	UnitName:H05;
	UnitShortName:Unit 55;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:639.000000;
	Y:1724.000000;
	Z:199.546875;
	HD:-44.999996;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:19;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_1;
	UnitName:Hamo Freman;
	UnitShortName:Freman;
	UnitFile:english_light_infantry_captain;
	Path:Unit\;
	X:785.000000;
	Y:1677.000000;
	Z:203.468750;
	HD:-44.999996;
	WIDTH:20;
	LENGTH:29;
	HEIGHT:79;
	Kingdom:English;
	Group:19;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_2;
	UnitName:Tomas Belton;
	UnitShortName:Belton;
	UnitFile:english_heavy_infantry_captain;
	Path:Unit\;
	X:2025.000000;
	Y:3645.000000;
	Z:8.468750;
	HD:154.999985;
	WIDTH:30;
	LENGTH:37;
	HEIGHT:82;
	Kingdom:English;
	Group:30;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_10;
	UnitName:Unit 56;
	UnitShortName:Unit 56;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:2093.000000;
	Y:3650.000000;
	Z:12.203125;
	HD:-209.999969;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:30;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_2;
	UnitName:Unit 57;
	UnitShortName:Unit 57;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:2037.000000;
	Y:3580.000000;
	Z:8.187500;
	HD:139.999985;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:30;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_10;
	UnitName:Unit 58;
	UnitShortName:Unit 58;
	UnitFile:english_archer;
	Path:Unit\;
	X:2174.000000;
	Y:3655.000000;
	Z:12.062500;
	HD:169.999985;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:30;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_10;
	UnitName:Unit 59;
	UnitShortName:Unit 59;
	UnitFile:english_archer;
	Path:Unit\;
	X:2053.000000;
	Y:3508.000000;
	Z:6.031250;
	HD:134.999985;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:30;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_19;
	UnitName:Reiner Mille;
	UnitShortName:Mille;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:4439.000000;
	Y:4444.000000;
	Z:109.000000;
	HD:-159.999985;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:english;
	Group:105;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_19;
	UnitName:SQ1-A1;
	UnitShortName:Unit 62;
	UnitFile:english_archer;
	Path:Unit\;
	X:4329.000000;
	Y:4529.000000;
	Z:109.000000;
	HD:180.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:105;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_19;
	UnitName:SQ1-A2;
	UnitShortName:Unit 63;
	UnitFile:english_archer;
	Path:Unit\;
	X:4391.000000;
	Y:4327.000000;
	Z:109.000000;
	HD:-179.999985;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:105;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_19;
	UnitName:SQ1-A3;
	UnitShortName:Unit 64;
	UnitFile:english_archer;
	Path:Unit\;
	X:4446.000000;
	Y:4157.000000;
	Z:121.437500;
	HD:179.999985;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:english;
	Group:105;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_19;
	UnitName:SQ1-IL1;
	UnitShortName:Unit 65;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:4493.000000;
	Y:4502.000000;
	Z:112.000000;
	HD:-179.999985;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:105;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_19;
	UnitName:SQ1-IL2;
	UnitShortName:Unit 66;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:4499.000000;
	Y:4411.000000;
	Z:109.000488;
	HD:-179.999969;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:english;
	Group:105;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_51;
	UnitName:Harvey Chyld;
	UnitShortName:Chyld;
	UnitFile:english_light_infantry_captain;
	Path:Unit\;
	X:12381.000000;
	Y:4104.000000;
	Z:-67.640625;
	HD:0.000000;
	WIDTH:20;
	LENGTH:29;
	HEIGHT:79;
	Kingdom:English;
	Group:51;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_43;
	UnitName:Unit 73;
	UnitShortName:Unit 73;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:12285.000000;
	Y:4193.000000;
	Z:-50.671875;
	HD:0.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:51;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_42;
	UnitName:Unit 74;
	UnitShortName:Unit 74;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:12268.000000;
	Y:4078.000000;
	Z:-94.718750;
	HD:0.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:51;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_42;
	UnitName:Milo Empingham;
	UnitShortName:Empingham;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:12239.000000;
	Y:3645.000000;
	Z:-76.234375;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:English;
	Group:53;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_50;
	UnitName:Unit 76;
	UnitShortName:Unit 76;
	UnitFile:english_archer;
	Path:Unit\;
	X:12331.000000;
	Y:3581.000000;
	Z:-76.234375;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:53;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_51;
	UnitName:Unit 77;
	UnitShortName:Unit 77;
	UnitFile:english_archer;
	Path:Unit\;
	X:12421.000000;
	Y:4658.000000;
	Z:30.093750;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:52;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_51;
	UnitName:Martin Barrow;
	UnitShortName:Barrow;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:12321.000000;
	Y:4618.000000;
	Z:22.453125;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:English;
	Group:52;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_42;
	UnitName:Michael Clarice;
	UnitShortName:Clarice;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:11053.000000;
	Y:3660.000000;
	Z:0.000000;
	HD:39.999996;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:English;
	Group:54;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_42;
	UnitName:Unit 80;
	UnitShortName:Unit 80;
	UnitFile:english_archer;
	Path:Unit\;
	X:11101.000000;
	Y:3584.000000;
	Z:0.000000;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:54;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_42;
	UnitName:Unit 81;
	UnitShortName:Unit 81;
	UnitFile:english_archer;
	Path:Unit\;
	X:11172.000000;
	Y:3507.000000;
	Z:0.000000;
	HD:0.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:54;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_34;
	UnitName:Benedict Day;
	UnitShortName:Day;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:9835.000000;
	Y:3461.000000;
	Z:0.000000;
	HD:84.999992;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:English;
	Group:55;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_34;
	UnitName:Unit 83;
	UnitShortName:Unit 83;
	UnitFile:english_archer;
	Path:Unit\;
	X:9790.000000;
	Y:3554.000000;
	Z:0.000000;
	HD:84.999992;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:55;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_34;
	UnitName:Unit 84;
	UnitShortName:Unit 84;
	UnitFile:english_archer;
	Path:Unit\;
	X:9915.000000;
	Y:3542.000000;
	Z:0.000000;
	HD:84.999992;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:55;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_36;
	UnitName:Esmond Fraunk;
	UnitShortName:Fraunk;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:9642.000000;
	Y:6801.000000;
	Z:46.984375;
	HD:209.999969;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:56;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_36;
	UnitName:Unit 86;
	UnitShortName:Unit 86;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:9559.000000;
	Y:6748.000000;
	Z:45.421875;
	HD:210.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:56;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_36;
	UnitName:Unit 90;
	UnitShortName:Unit 90;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:9712.000000;
	Y:6844.000000;
	Z:41.062500;
	HD:210.000000;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:56;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_26;
	UnitName:Olyver Challener;
	UnitShortName:Challener;
	UnitFile:english_heavy_infantry_captain;
	Path:Unit\;
	X:6215.000000;
	Y:3864.000000;
	Z:-54.437500;
	HD:34.999996;
	WIDTH:30;
	LENGTH:37;
	HEIGHT:82;
	Kingdom:English;
	Group:60;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_26;
	UnitName:Unit 94;
	UnitShortName:Unit 94;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:6147.000000;
	Y:3885.000000;
	Z:-52.578125;
	HD:35.000000;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:60;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_26;
	UnitName:Unit 95;
	UnitShortName:Unit 95;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:6183.000000;
	Y:3810.000000;
	Z:-37.296875;
	HD:35.000000;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:60;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_18;
	UnitName:Unit 97;
	UnitShortName:Unit 97;
	UnitFile:english_archer;
	Path:Unit\;
	X:5277.000000;
	Y:2752.000000;
	Z:297.265625;
	HD:70.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:43;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_18;
	UnitName:Unit 98;
	UnitShortName:Unit 98;
	UnitFile:english_archer;
	Path:Unit\;
	X:5147.000000;
	Y:2805.000000;
	Z:293.109375;
	HD:69.999992;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:43;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_18;
	UnitName:Unit 99;
	UnitShortName:Unit 99;
	UnitFile:english_archer;
	Path:Unit\;
	X:5484.000000;
	Y:2640.000000;
	Z:239.000000;
	HD:44.999996;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:61;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_18;
	UnitName:Unit 100;
	UnitShortName:Unit 100;
	UnitFile:english_archer;
	Path:Unit\;
	X:5584.000000;
	Y:2541.000000;
	Z:213.843750;
	HD:44.999996;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:61;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_18;
	UnitName:Unit 101;
	UnitShortName:Unit 101;
	UnitFile:english_archer;
	Path:Unit\;
	X:5407.000000;
	Y:2569.000000;
	Z:269.687500;
	HD:44.999996;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:61;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_18;
	UnitName:Eustace Durant;
	UnitShortName:Durant;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:5494.000000;
	Y:2477.000000;
	Z:248.656250;
	HD:39.999996;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:English;
	Group:61;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:Unit 103;
	UnitShortName:Unit 103;
	UnitFile:english_archer;
	Path:Unit\;
	X:6329.000000;
	Y:7494.000000;
	Z:-3.078125;
	HD:234.999985;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:57;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:Unit 104;
	UnitShortName:Unit 104;
	UnitFile:english_archer;
	Path:Unit\;
	X:6410.000000;
	Y:7443.000000;
	Z:-0.296875;
	HD:235.000015;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:57;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_28;
	UnitName:Denston Hogg;
	UnitShortName:Hogg;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:6253.000000;
	Y:7137.000000;
	Z:-3.921875;
	HD:235.000015;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:English;
	Group:57;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_20;
	UnitName:Boneface Langham;
	UnitShortName:Langham;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:5124.000000;
	Y:7297.000000;
	Z:-70.609375;
	HD:-54.999992;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:English;
	Group:59;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_20;
	UnitName:Unit 107;
	UnitShortName:Unit 107;
	UnitFile:english_archer;
	Path:Unit\;
	X:5023.000000;
	Y:7303.000000;
	Z:-46.390625;
	HD:305.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:59;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_20;
	UnitName:Unit 108;
	UnitShortName:Unit 108;
	UnitFile:english_archer;
	Path:Unit\;
	X:5119.000000;
	Y:7391.000000;
	Z:-73.734375;
	HD:305.000000;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:59;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_20;
	UnitName:Thomas Harby;
	UnitShortName:Harby;
	UnitFile:english_heavy_infantry_captain;
	Path:Unit\;
	X:5662.000000;
	Y:7082.000000;
	Z:-43.531250;
	HD:-79.999992;
	WIDTH:30;
	LENGTH:37;
	HEIGHT:82;
	Kingdom:English;
	Group:58;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_20;
	UnitName:Unit 110;
	UnitShortName:Unit 110;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:5595.000000;
	Y:7153.000000;
	Z:-55.203129;
	HD:-80.000000;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:58;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_20;
	UnitName:Unit 111;
	UnitShortName:Unit 111;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:5741.000000;
	Y:7113.000000;
	Z:-29.687500;
	HD:-80.000000;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:58;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_12;
	UnitName:Luke Coupere;
	UnitShortName:Coupere;
	UnitFile:english_light_infantry_captain;
	Path:Unit\;
	X:2903.000000;
	Y:7570.000000;
	Z:-48.406250;
	HD:-89.999992;
	WIDTH:20;
	LENGTH:29;
	HEIGHT:79;
	Kingdom:English;
	Group:69;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_12;
	UnitName:Unit 113;
	UnitShortName:Unit 113;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:2826.000000;
	Y:7569.000000;
	Z:-50.859375;
	HD:-94.999992;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:69;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_12;
	UnitName:Unit 114;
	UnitShortName:Unit 114;
	UnitFile:english_light_infantry;
	Path:Unit\;
	X:2984.000000;
	Y:7575.000000;
	Z:-45.906250;
	HD:-84.999992;
	WIDTH:18;
	LENGTH:38;
	HEIGHT:78;
	Kingdom:English;
	Group:69;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_4;
	UnitName:Brian Hemstile;
	UnitShortName:Hemstile;
	UnitFile:english_archer_captain;
	Path:Unit\;
	X:1826.000000;
	Y:6867.000000;
	Z:0.000000;
	HD:49.999992;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:76;
	Kingdom:English;
	Group:70;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_4;
	UnitName:Unit 116;
	UnitShortName:Unit 116;
	UnitFile:english_archer;
	Path:Unit\;
	X:1791.000000;
	Y:6966.000000;
	Z:8.921875;
	HD:49.999996;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:70;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_4;
	UnitName:Unit 117;
	UnitShortName:Unit 117;
	UnitFile:english_archer;
	Path:Unit\;
	X:1939.000000;
	Y:6916.000000;
	Z:-10.218750;
	HD:49.999996;
	WIDTH:32;
	LENGTH:39;
	HEIGHT:77;
	Kingdom:English;
	Group:70;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_3;
	UnitName:Lewis Cupper;
	UnitShortName:Cupper;
	UnitFile:bur_lightinfantry_captain;
	Path:Unit\;
	X:484.000000;
	Y:5649.000000;
	Z:295.000000;
	HD:39.999996;
	WIDTH:15;
	LENGTH:31;
	HEIGHT:80;
	Kingdom:English;
	Group:72;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_3;
	UnitName:Unit 119;
	UnitShortName:Unit 119;
	UnitFile:bur_lightinfantry;
	Path:Unit\;
	X:384.000000;
	Y:5642.000000;
	Z:306.000000;
	HD:44.999996;
	WIDTH:15;
	LENGTH:31;
	HEIGHT:80;
	Kingdom:English;
	Group:72;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_3;
	UnitName:Unit 120;
	UnitShortName:Unit 120;
	UnitFile:bur_lightinfantry;
	Path:Unit\;
	X:493.000000;
	Y:5552.000000;
	Z:287.734375;
	HD:44.999996;
	WIDTH:15;
	LENGTH:31;
	HEIGHT:80;
	Kingdom:English;
	Group:72;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_4;
	UnitName:Filbert Radulphi;
	UnitShortName:Radulphi;
	UnitFile:bur_lightinfantry_captain;
	Path:Unit\;
	X:918.000000;
	Y:7406.000000;
	Z:33.500000;
	HD:0.000000;
	WIDTH:15;
	LENGTH:31;
	HEIGHT:80;
	Kingdom:English;
	Group:71;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_4;
	UnitName:Unit 122;
	UnitShortName:Unit 122;
	UnitFile:bur_lightinfantry;
	Path:Unit\;
	X:843.000000;
	Y:7447.000000;
	Z:31.562500;
	HD:0.000000;
	WIDTH:15;
	LENGTH:31;
	HEIGHT:80;
	Kingdom:English;
	Group:71;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_4;
	UnitName:Unit 123;
	UnitShortName:Unit 123;
	UnitFile:bur_lightinfantry;
	Path:Unit\;
	X:845.000000;
	Y:7373.000000;
	Z:34.593750;
	HD:0.000000;
	WIDTH:15;
	LENGTH:31;
	HEIGHT:80;
	Kingdom:English;
	Group:71;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_10;
	UnitName:Rouland Kelsey;
	UnitShortName:Kelsey;
	UnitFile:english_heavy_infantry_captain;
	Path:Unit\;
	X:4078.320313;
	Y:2267.129395;
	Z:295.125000;
	HD:44.999996;
	WIDTH:30;
	LENGTH:37;
	HEIGHT:82;
	Kingdom:English;
	Group:8;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_10;
	UnitName:Unit 126;
	UnitShortName:Unit 126;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:3999.000000;
	Y:2205.000000;
	Z:273.734375;
	HD:45.000000;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:8;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_10;
	UnitName:Unit 127;
	UnitShortName:Unit 127;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:4055.000000;
	Y:2130.000000;
	Z:268.328125;
	HD:34.999996;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:8;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_10;
	UnitName:Unit 128;
	UnitShortName:Unit 128;
	UnitFile:english_heavy_infantry;
	Path:Unit\;
	X:3943.956543;
	Y:2275.040527;
	Z:285.406250;
	HD:39.999996;
	WIDTH:30;
	LENGTH:33;
	HEIGHT:82;
	Kingdom:English;
	Group:8;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:7;
}
CreateUnit
{
	scene_name:scene_sector_9;
	UnitName:Unit 129;
	UnitShortName:Unit 129;
	UnitFile:bur_lightinfantry;
	Path:Unit\;
	X:3093.000000;
	Y:1438.000000;
	Z:115.125000;
	HD:29.999998;
	WIDTH:15;
	LENGTH:31;
	HEIGHT:80;
	Kingdom:English;
	Group:64;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_9;
	UnitName:Nigel Comb;
	UnitShortName:Comb;
	UnitFile:bur_lightinfantry_captain;
	Path:Unit\;
	X:3189.000000;
	Y:1436.000000;
	Z:115.843750;
	HD:29.999998;
	WIDTH:15;
	LENGTH:31;
	HEIGHT:80;
	Kingdom:English;
	Group:64;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
CreateUnit
{
	scene_name:scene_sector_9;
	UnitName:Unit 131;
	UnitShortName:Unit 131;
	UnitFile:bur_lightinfantry;
	Path:Unit\;
	X:3147.000000;
	Y:1360.000000;
	Z:108.671875;
	HD:29.999998;
	WIDTH:15;
	LENGTH:31;
	HEIGHT:80;
	Kingdom:English;
	Group:64;
	Task:none;
	Range:500;
	Treasure:;
	TreasureLevel:-1;
	UnitLevel:8;
}
