- This set of convertor file have been edited! -
------------------------------------------------

"hottohob.exe" is edited to allow max vertex count up to 1,500,000 and max face count to 500,000
"regiscol.exe" reqiured editing after hottohob.exe code changes

----------------------------------------------------------------------------------------------------------------
- IMPORTANT WARNING:                                                                                           -
- If you try to add a model to BOTF that has verticles above 4999 in hot file model will not display properly. -
- You would have to apply this patch (models up to 15,000 verities)                                            -
- patch can be found here: https://www.armadafleetcommand.com/onscreen/botf/viewtopic.php?p=59781#p59781       -
----------------------------------------------------------------------------------------------------------------

USAGE:

1. name *.flt to model.flt
2. name *.gif to texture.gif
3. HEX-Editor: seach *.gif and replace with texture.gif (use search)
4. run !_convert.bat
5. when notepad opens "model.hot" find "Scale            0.000000" and enter size of Model - 1 unit is 10m
6. save "model.hot" in editor
7. contiune batch
8. if everything worked out "hobview.exe" will show model in 3D 
9. rename "_a.hob", "_b.hob", "_c.hob", "_a.gif" accordingly

